// removes the shifting of the arm when crouching down. cl_viewmodel_shift_left_amt "0" cl_viewmodel_shift_right_amt "0" cl_bob_lower_amt "0" cl_bobamt_lat "0.1" cl_bobamt_vert "0.1" cl_bobcycle "0.1" // lowers delay between sounds. snd_mixahead "0.05" snd_mix_async "1" snd_stream "1" // sets interpolation values. cl_interp "0" cl_interp_ratio "1" // usual rate commands rate "786432" cl_cmdrate "128" cl_updaterate "128" cl_interp_ratio "1" cl_interp "0" cl_lagcompensation "1" cl_predict "1" cl_predictweapons "1" // causes the scope to move less while moving scoped and reduces bobbing effect cl_bobcycle "1.0" cl_forcepreload "1" // Preloads The Whole Map & Sounds. cl_autohelp "0" cl_disablehtmlmotd "1" cl_showhelp "0" cl_downloadfilter "nosounds" r_dynamic "0" r_drawtracers "0" r_drawtracers_firstperson "0" m_rawinput "1" bind l "r_cleardecals" //Press L to clear decals fps_max "999" net_graph "1" host_writeconfig